Jotaro Kujo (Part 3)

Character Origins
Jotaro Kujo (空条 承太郎 Kūjō Jōtarō) is the protagonist of Part 3 the JoJo's Bizarre Adventure series.

Jotaro is a delinquent who lives an ordinary life until the Joestar Family's old enemy, DIO, returns. Jotaro travels to Egypt in order to save his mother and stop the Vampire once and for all.

Wielding the incredibly powerful Star Platinum, Jotaro is the first JoJo introduced with a Stand, and is among the most well-known characters of the series.

Character Preview in TB2
As a free-to-play character, JP3 is mostly not used by experienced players that have better characters. But it does have some strengths where it lacks.

Both the awakening and base movesets have moves that can be great and bad, example of it is Jotaro's beatdowns as they deal great damage but have endlag at the end if you do miss it.

Base Moveset

 * [1] - Ora Barrage: Standard Barrage that does 0.45 damage


 * [2] - Star Beatdown: Beatdown that does 15 damage and very hard to land.


 * [3] - Star Finger: A range move that does 15 damage


 * [4] - Stand Leap: Movement move that has a AoE damage on doing the leap and landing. Both do 8 damage.


 * [5] - Ora Smash: AoE move that does 15 damage.


 * [X1] - Timestop Movement: Lets Jotaro moves in anyone TS for 2 seconds.


 * [X2] - Timestop: Jotaro Stops time for 5 seconds. Only active during 30%-1% health.


 * [G] - Awakening: Jotaro Goes into an awaken mode, and enters a cutsence that gives you a new moveset.

Awakening Moveset

 * Passive: You get instant dashes, like JP4 but only during the awakening.


 * [1] - Ora Barrage: Improved Barrage that does 0.5 damage


 * [2] - Angry Beatdown: Improved beatdown that locks you in a cutsence and does 0.8 per hit.


 * [3] - Star Swipe: Star Platinum uses Star Finger to sweep around the area, dealing 20 damage to anyone that it hits.


 * [4] - Inhale: Star Platinum does a heavy inhale, able to suck up anyone from quite far away.


 * [5] - Kick Volley: Like a barrage, but a kick barrage that does 1.5 damage but very short.


 * [X] - Timestop: Jotaro stops time for about 8 seconds.

Pros & Cons of Jotaro (Part 3)
 Pros 


 * Both beatdowns does quite good damage and gives you iframes
 * Star Finger has good range, and can be a good combo
 * Inhale is very good, for surprise attacks
 * Ora Smash is a good AoE move
 * Stand leap is very good to get out of sticky situations

Cons


 * You have to be quite low in-order to use TS in your base form.
 * The timestop has a long startup
 * Both beatdowns have alot of endlag if you msis it.